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Stripe debuts mPOS product

Stripe has unveiled Stripe Terminal, a mPOS product that enables online businesses and platforms to accept in-person payments with Stripe, according to a press release. 

Stripe Terminal consists of three components:

  • A set of SDKs and APIs for creating a fully custom checkout experience using web or mobile apps. 
  • Card readers from Stripe's hardware partners (BBPOS or Verifone), which are precertified to Stripe's global processing platform, ready for "quick chip" EMV and contactless payments (such as Apple Pay or Google Pay) out of the box.
  • Software for managing and monitoring connected devices across multiple locations or connected accounts — right from the Stripe dashboard.

"The question is: can we make the offline world as simple as the online world?" John Collison, co-founder and president of Stripe, said in the release. "As a software developer, you should be able to set up payments once, and have it work everywhere you need it to — on your website, in your app, in person, globally. With Stripe Terminal, we're introducing just that: a way for internet-first retailers and SaaS companies to leapfrog legacy retailers in building highly customized payments experiences for in-store purchases that match what they’ve built online."

Stripe said retailers using Stripe Terminal to power in-store payments — in addition to online payments — include Warby Parker and Glossier. Stripe Terminal is also the first and only integrated payments solution for industry-specific booking and commerce platforms serving their own merchants, according to the release. Software platforms signed on to use Stripe Terminal include Mindbody (for yoga studios and fitness centers), Zenoti (for salons and spas), AtVenu (for concerts and performances), and Universe (for live events and tours).